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Block-Based Game Development
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Course
Block-Based Game Development
Students 0
Views 38
Block-Based Game Development
Instructor
kashif sohail
Category
Programming
Last Update
13 Feb, 2025
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Curriculum
Instructor
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Course Curriculam
Module 1: Introduction to Block-Based Game Development
What is block-based programming?
Overview of block-based game development tools (Scratch, Tynker, MakeCode, etc.)
Understanding the graphical user interface (GUI) of game development platforms
Exploring the importance of logic in game development
Module 2: Basics of Block-Based Coding
Introduction to blocks (motion, looks, sound, events, control, operators)
Understanding sprites and backgrounds
Creating simple animations using block-based coding
Hands-on activity: Creating a basic interactive project
Module 3: Building Simple Games
Understanding game mechanics
Implementing player controls (keyboard/mouse input)
Adding movement and animations
Creating a simple click-based game
Hands-on project: Making a basic “Catch the Falling Object” game
Module 4: Game Logic and Interactivity
Introduction to variables and conditions
Using loops and conditional statements
Adding scoring and game timers
Creating a “Guess the Number” game
Hands-on activity: Making a “Maze Escape” game
Module 5: Advanced Game Features
Using cloning for multiple objects
Creating levels and difficulty progression
Implementing sound effects and background music
Hands-on project: Building a side-scrolling game
Module 6: Designing Game Characters and Environments
Using the built-in sprite editor
Customizing characters with animations
Designing game backgrounds and themes
Hands-on activity: Creating a custom game world
Module 7: Multiplayer and Interactive Elements
Introduction to multiplayer concepts in block-based coding
Adding interactive elements like buttons and pop-ups
Implementing simple AI behaviors
Hands-on project: Developing a two-player racing game
Module 8: Debugging and Optimization
Identifying and fixing common bugs
Optimizing game performance
Testing and refining the game
Hands-on activity: Game testing and debugging session
Module 9: Publishing and Sharing Games
Exporting games for different platforms
Sharing games online (Scratch community, Tynker, etc.)
Showcasing student projects
Hands-on activity: Uploading and presenting the final project
Final Project: Develop Your Own Game
Brainstorming game ideas
Planning and designing the game
Developing and testing the final game
Showcasing and presenting the project
project 1
project 2
project 3
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